175b478c |
/* Copyright (C) 2012 Doubango Telecom <http://www.doubango.org>. All Rights Reserved.
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "audio_opensles_device.h"
#include <stdio.h>
#include <string.h>
#define CHECK_TRUE(_bool, _text) { if(!_bool){ AUDIO_OPENSLES_DEBUG_ERROR(_text); return -1; } }
#define CHECK_FALSE(_bool, _text) { if(_bool){ AUDIO_OPENSLES_DEBUG_ERROR(_text); return -1; } }
#define CHECK_PLAYOUT_INITIALIZED() CHECK_TRUE(m_bPlayoutInitialized, "Playout not initialized")
#define CHECK_PLAYOUT_NOT_INITIALIZED() CHECK_FALSE(m_bPlayoutInitialized, "Playout initialized")
#define CHECK_RECORDING_INITIALIZED() CHECK_TRUE(m_bRecordingInitialized, "Recording not initialized")
#define CHECK_RECORDING_NOT_INITIALIZED() CHECK_FALSE(m_bRecordingInitialized, "Recording initialized")
#define CHECK_MICROPHONE_INITIALIZED() CHECK_TRUE(m_bMicrophoneInitialized, "Microphone not initialized")
#define CHECK_MICROPHONE_NOT_INITIALIZED() CHECK_FALSE(m_bMicrophoneInitialized, "Microphone initialized")
#if AUDIO_OPENSLES_UNDER_ANDROID
static inline SLuint32 SL_SAMPLING_RATE(int RATE_INT){
switch(RATE_INT){
case 8000: return SL_SAMPLINGRATE_8;
case 11025: return SL_SAMPLINGRATE_11_025;
default:case 16000: return SL_SAMPLINGRATE_16;
case 22050: return SL_SAMPLINGRATE_22_05;
case 24000: return SL_SAMPLINGRATE_24;
case 32000: return SL_SAMPLINGRATE_32;
case 44100: return SL_SAMPLINGRATE_44_1;
case 64000: return SL_SAMPLINGRATE_64;
case 88200: return SL_SAMPLINGRATE_88_2;
case 96000: return SL_SAMPLINGRATE_96;
case 192000: return SL_SAMPLINGRATE_192;
}
}
#endif
SLAudioDevice::SLAudioDevice(const SLAudioDeviceCallback* pCallback):
#if AUDIO_OPENSLES_UNDER_ANDROID
m_slEngineObject(NULL),
m_slPlayer(NULL),
m_slEngine(NULL),
m_slPlayerPlay(NULL),
m_slPlayerSimpleBufferQueue(NULL),
m_slOutputMixObject(NULL),
m_slSpeakerVolume(NULL),
m_slRecorder(NULL),
m_slRecorderRecord(NULL),
m_slAudioIODeviceCapabilities(NULL),
m_slRecorderSimpleBufferQueue(NULL),
m_slMicVolume(NULL),
_playQueueSeq(0),
_recCurrentSeq(0),
_recBufferTotalSize(0),
_recQueueSeq(0),
#endif
m_nMicDeviceId(0),
m_pCallback(pCallback),
m_bInitialized(false),
m_bSpeakerInitialized(false),
m_bSpeakerOn(false),
m_bPlayoutInitialized(false),
m_bRecordingInitialized(false),
m_bMicrophoneInitialized(false),
m_bStereoPlayout(false),
m_bStereoRecording(false),
m_nPlayoutSampleRate(PLAYOUT_SAMPLE_RATE),
m_nRecordingSampleRate(RECORDING_SAMPLE_RATE),
m_nRecordingBufferSize(RECORDING_BUFFER_SIZE),
m_nPlayoutBufferSize(PLAYOUT_BUFFER_SIZE),
m_bPlaying(false),
m_bRecording(false),
m_nSpeakerVolume(255),
m_nMinSpeakerVolume(0),
m_nMaxSpeakerVolume(255)
{
#if AUDIO_OPENSLES_UNDER_ANDROID
memset(_playQueueBuffer, 0, sizeof(_playQueueBuffer));
memset(_recQueueBuffer, 0, sizeof(_recQueueBuffer));
memset(_recBuffer, 0, sizeof(_recBuffer));
memset(_recLength, 0, sizeof(_recLength));
memset(_recSeqNumber, 0, sizeof(_recSeqNumber));
#endif
}
SLAudioDevice::~SLAudioDevice()
{
}
int SLAudioDevice::SetCallback(const SLAudioDeviceCallback* pCallback)
{
m_pCallback = pCallback;
return 0;
}
int SLAudioDevice::Init()
{
CHECK_FALSE(m_bInitialized, "Already initialized");
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::Init()");
#if AUDIO_OPENSLES_UNDER_ANDROID
SLresult slResult;
SLEngineOption EngineOption[] = {
{ (SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE },
};
slResult = slCreateEngine(&m_slEngineObject, 1, EngineOption, 0, NULL, NULL);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to create Engine with error code = %d", slResult);
return -1;
}
if ((slResult = (*m_slEngineObject)->Realize(m_slEngineObject, SL_BOOLEAN_FALSE)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to Realize SL Engine with erro code = %d", slResult);
return -1;
}
if ((slResult = (*m_slEngineObject)->GetInterface(m_slEngineObject, SL_IID_ENGINE, (void*) &m_slEngine)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get SL Engine interface with error code = %d", slResult);
return -1;
}
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
m_bInitialized = true;
AUDIO_OPENSLES_DEBUG_INFO("SL engine initialized");
return 0;
}
bool SLAudioDevice::Initialized()
{
return m_bInitialized;
}
int SLAudioDevice::SpeakerIsAvailable(bool *pAvailable)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
if(!pAvailable){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pAvailable = true;
return 0;
}
int SLAudioDevice::InitSpeaker()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::InitSpeaker()");
CHECK_TRUE(m_bInitialized, "Not initialized");
if(m_bSpeakerInitialized){
return 0;
}
m_bSpeakerInitialized = true;
return 0;
}
int SLAudioDevice::SetMaxSpeakerVolume(int nMaxSpeakerVolume)
{
CHECK_TRUE(m_bSpeakerInitialized, "Speaker not initialized");
AUDIO_OPENSLES_DEBUG_INFO("SetMaxSpeakerVolume(%d)", nMaxSpeakerVolume);
m_nMaxSpeakerVolume = nMaxSpeakerVolume;
return 0;
}
int SLAudioDevice::SetMinSpeakerVolume(int nMinSpeakerVolume)
{
CHECK_TRUE(m_bSpeakerInitialized, "Speaker not initialized");
AUDIO_OPENSLES_DEBUG_INFO("SetMinSpeakerVolume(%d)", nMinSpeakerVolume);
m_nMinSpeakerVolume = nMinSpeakerVolume;
return 0;
}
int SLAudioDevice::SetSpeakerVolume(int nSpeakerVolume)
{
CHECK_TRUE(m_bSpeakerInitialized, "Speaker not initialized");
AUDIO_OPENSLES_DEBUG_INFO("SetSpeakerVolume(%d)", nSpeakerVolume);
m_nSpeakerVolume = nSpeakerVolume;
return 0;
}
int SLAudioDevice::GetSpeakerVolume()
{
return m_nSpeakerVolume;
}
int SLAudioDevice::SetSpeakerOn(bool bSpeakerOn)
{
CHECK_TRUE(m_bSpeakerInitialized, "Speaker not initialized");
AUDIO_OPENSLES_DEBUG_INFO("SetSpeakerOn(%s -> %s)", (m_bSpeakerOn ? "true" : "false"), (bSpeakerOn ? "true" : "false"));
int ret = 0;
bool oldValue = m_bSpeakerOn;
m_bSpeakerOn = bSpeakerOn; // update value beacause use in PlayoutApplyNewConfig();
if(m_bPlayoutInitialized && (oldValue != bSpeakerOn)){
ret = PlayoutApplyNewConfig();
}
if(ret != 0){
m_bSpeakerOn = oldValue;
}
return ret;
}
int SLAudioDevice::PlayoutIsAvailable(bool *pAvailable)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_NOT_INITIALIZED();
if(!pAvailable){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pAvailable = true;
return 0;
}
int SLAudioDevice::SetStereoPlayout(bool bEnabled)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_NOT_INITIALIZED();
m_bStereoPlayout = bEnabled;
return 0;
}
int SLAudioDevice::SetPlayoutBuffer(int nPlayoutBufferSize)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_NOT_INITIALIZED();
if(PLAYOUT_BUFFER_SIZE != nPlayoutBufferSize){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
m_nPlayoutBufferSize = nPlayoutBufferSize;
return 0;
}
int SLAudioDevice::SetPlayoutSampleRate(int nPlayoutSampleRate)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_NOT_INITIALIZED();
AUDIO_OPENSLES_DEBUG_INFO("SetPlayoutSampleRate(%d)", nPlayoutSampleRate);
switch(nPlayoutSampleRate){
case 8000: case 11025: case 16000: case 22050: case 24000: case 32000: case 44100: case 64000: case 88200: case 96000: case 192000:
{
m_nPlayoutSampleRate = nPlayoutSampleRate;
return 0;
}
default:
{
AUDIO_OPENSLES_DEBUG_ERROR("%d not valid sampling rate", nPlayoutSampleRate);
return -1;
}
}
}
int SLAudioDevice::InitPlayout()
{
CHECK_TRUE(m_bInitialized, "Not initialized");
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::InitPlayout()");
if(m_bPlayoutInitialized){
return 0;
}
if (m_bPlaying) {
AUDIO_OPENSLES_DEBUG_ERROR("Playout already started");
return -1;
}
// Initialize the speaker
if (InitSpeaker()) {
AUDIO_OPENSLES_DEBUG_ERROR("InitSpeaker() failed");
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if (m_slEngineObject == NULL || m_slEngine == NULL) {
AUDIO_OPENSLES_DEBUG_ERROR("SLObject or Engiine is NULL");
return -1;
}
SLresult slResult;
SLDataFormat_PCM pcm;
SLDataSource audioSource;
SLDataLocator_AndroidSimpleBufferQueue simpleBufferQueue;
SLDataSink audioSink;
SLDataLocator_OutputMix locator_outputmix;
// Create Output Mix object to be used by player
SLInterfaceID ids[N_MAX_INTERFACES];
SLboolean req[N_MAX_INTERFACES];
for (unsigned int i = 0; i < N_MAX_INTERFACES; i++) {
ids[i] = SL_IID_NULL;
req[i] = SL_BOOLEAN_FALSE;
}
ids[0] = SL_IID_ENVIRONMENTALREVERB;
if ((slResult = (*m_slEngine)->CreateOutputMix(m_slEngine, &m_slOutputMixObject, 1, ids, req)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("CreateOutputMix() for playout failed with error code = %d", slResult);
return -1;
}
if ((slResult = (*m_slOutputMixObject)->Realize(m_slOutputMixObject, SL_BOOLEAN_FALSE)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to realize SL Output Mix object for playout with error code = %d", slResult);
return -1;
}
simpleBufferQueue.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
simpleBufferQueue.numBuffers = N_PLAY_QUEUE_BUFFERS;
pcm.formatType = SL_DATAFORMAT_PCM;
pcm.numChannels = m_bStereoPlayout ? 2 : 1;
pcm.samplesPerSec = SL_SAMPLING_RATE(m_nPlayoutSampleRate);
pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
pcm.channelMask = m_bStereoRecording ? (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT) : SL_SPEAKER_FRONT_CENTER;
pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
audioSource.pFormat = (void *) &pcm;
audioSource.pLocator = (void *) &simpleBufferQueue;
locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
locator_outputmix.outputMix = m_slOutputMixObject;
audioSink.pLocator = (void *) &locator_outputmix;
audioSink.pFormat = NULL;
ids[0] = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
ids[1] = SL_IID_EFFECTSEND;
ids[2] = SL_IID_ANDROIDCONFIGURATION;
ids[3] = SL_IID_VOLUME;
req[0] = SL_BOOLEAN_TRUE;
req[1] = SL_BOOLEAN_TRUE;
req[2] = SL_BOOLEAN_TRUE;
req[3] = SL_BOOLEAN_TRUE;
// Create the player
if ((slResult = (*m_slEngine)->CreateAudioPlayer(m_slEngine, &m_slPlayer, &audioSource, &audioSink, 3, ids, req)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to create Audio Player with error code = %d", slResult);
return -1;
}
// set stream type
if(!m_bSpeakerOn){ // only set if speaker OFF, otherwise default is ON. "SL_ANDROID_STREAM_MEDIA" doen't look to work on all devices
static SLAndroidConfigurationItf _playerStreamConfig;
if((slResult = (*m_slPlayer)->GetInterface(m_slPlayer, SL_IID_ANDROIDCONFIGURATION, &_playerStreamConfig)) != SL_RESULT_SUCCESS){
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get player configuration with error code = %d", slResult);
return -1;
}
else{
static SLint32 _playerStreamType = m_bSpeakerOn ? SL_ANDROID_STREAM_MEDIA : SL_ANDROID_STREAM_VOICE;
static SLint32 _playerStreamTypeSize = sizeof(SLint32);
AUDIO_OPENSLES_DEBUG_INFO("_playerStreamType=%d", _playerStreamType);
if((slResult = (*_playerStreamConfig)->SetConfiguration(_playerStreamConfig, SL_ANDROID_KEY_STREAM_TYPE, &_playerStreamType, _playerStreamTypeSize))){
AUDIO_OPENSLES_DEBUG_ERROR("Failed to set player stream type with error code = %d", slResult);
return -2;
}
}
}
// Realizing the player in synchronous mode
if ((slResult = (*m_slPlayer)->Realize(m_slPlayer, SL_BOOLEAN_FALSE)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to realize the player with error code = %d", slResult);
return -1;
}
// Get seek and play interfaces
if ((slResult = (*m_slPlayer)->GetInterface(m_slPlayer, SL_IID_PLAY, (void*) &m_slPlayerPlay)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get Player interface with error code = %d", slResult);
return -1;
}
if ((slResult = (*m_slPlayer)->GetInterface(m_slPlayer, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void*) &m_slPlayerSimpleBufferQueue)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get Player Simple Buffer Queue interface with error code = %d", slResult);
return -1;
}
// Setup to receive buffer queue event callbacks
if ((slResult = (*m_slPlayerSimpleBufferQueue)->RegisterCallback(m_slPlayerSimpleBufferQueue, PlayerSimpleBufferQueueCallback, this)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to register Player Callback");
return -1;
}
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
m_bPlayoutInitialized = true;
AUDIO_OPENSLES_DEBUG_INFO("Playout initialized");
return 0;
}
int SLAudioDevice::StereoPlayout(bool *pEnabled)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_INITIALIZED();
if(!pEnabled){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pEnabled = m_bStereoPlayout;
return 0;
}
int SLAudioDevice::PlayoutSampleRate(int *pPlayoutSampleRate)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_INITIALIZED();
if(!pPlayoutSampleRate){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pPlayoutSampleRate = m_nPlayoutSampleRate;
return 0;
}
int SLAudioDevice::StartPlayout()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::StartPlayout()");
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_PLAYOUT_INITIALIZED();
if (m_bPlaying) {
return 0;
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if (m_slPlayerPlay == NULL) {
AUDIO_OPENSLES_DEBUG_ERROR("PlayItf is NULL");
return -1;
}
if (m_slPlayerSimpleBufferQueue == NULL) {
AUDIO_OPENSLES_DEBUG_ERROR("PlayerSimpleBufferQueue is NULL");
return -1;
}
_recQueueSeq = 0;
SLresult slResult;
/* Enqueue a set of zero buffers to get the ball rolling */
uint32_t nSample10ms = m_nPlayoutSampleRate / 100;
uint8_t playBuffer[nSample10ms << BYTES_PER_SAMPLE_LOG2];
uint32_t noSamplesOut(0);
{
// get data from jitter buffer
noSamplesOut = SLAudioDevice::PullPlayoutData(playBuffer, nSample10ms);
if(noSamplesOut != nSample10ms){
AUDIO_OPENSLES_DEBUG_WARN("%d not expected as samples output count value", noSamplesOut);
noSamplesOut = nSample10ms;
memset(_playQueueBuffer[_playQueueSeq], 0, (noSamplesOut << BYTES_PER_SAMPLE_LOG2));
}
else{
memcpy(_playQueueBuffer[_playQueueSeq], playBuffer, (noSamplesOut << BYTES_PER_SAMPLE_LOG2));
}
// write the buffer data we into the device
if ((slResult = (*m_slPlayerSimpleBufferQueue)->Enqueue(m_slPlayerSimpleBufferQueue, (void*) _playQueueBuffer[_playQueueSeq], (noSamplesOut << 1))) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Player simpler buffer queue Enqueue failed with error code = %d and noSamplesOut = %d", slResult, noSamplesOut);
}
_playQueueSeq = (_playQueueSeq + 1) % N_PLAY_QUEUE_BUFFERS;
}
// Play the PCM samples using a buffer queue
m_bPlaying = true;
if ((slResult = (*m_slPlayerPlay)->SetPlayState(m_slPlayerPlay, SL_PLAYSTATE_PLAYING)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to start playout with error code = %d", slResult);
m_bPlaying = false;
return -1;
}
#else
m_bPlaying = true;
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
AUDIO_OPENSLES_DEBUG_INFO("Payout started - rate=%d", m_nPlayoutSampleRate);
return 0;
}
bool SLAudioDevice::Playing()
{
return m_bPlaying;
}
int SLAudioDevice::StopPlayout()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::StopPlayout()");
if(!m_bPlaying){
return 0;
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if ((m_slPlayerPlay != NULL) && (m_slOutputMixObject != NULL) && (m_slPlayer != NULL)) {
SLresult slResult;
if ((slResult = (*m_slPlayerPlay)->SetPlayState(m_slPlayerPlay, SL_PLAYSTATE_STOPPED)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to stop playout with error code = %d", slResult);
return -1;
}
if ((slResult = (*m_slPlayerSimpleBufferQueue)->Clear(m_slPlayerSimpleBufferQueue)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to clear recorder buffer queue");
return -1;
}
// Destroy the player
(*m_slPlayer)->Destroy(m_slPlayer);
// Destroy Output Mix object
(*m_slOutputMixObject)->Destroy(m_slOutputMixObject);
m_slPlayer = NULL;
m_slPlayerPlay = NULL;
m_slPlayerSimpleBufferQueue = NULL;
m_slOutputMixObject = NULL;
}
#endif
AUDIO_OPENSLES_DEBUG_INFO("Playout stopped");
m_bPlayoutInitialized = false;
m_bPlaying = false;
return 0;
}
int SLAudioDevice::RecordingIsAvailable(bool *pAvailable)
{
CHECK_TRUE(m_bInitialized, "Device not initialized");
CHECK_RECORDING_NOT_INITIALIZED();
if(!pAvailable){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pAvailable = true;
return 0;
}
int SLAudioDevice::MicrophoneIsAvailable(bool *pAvailable)
{
CHECK_TRUE(m_bInitialized, "Device not initialized");
CHECK_RECORDING_NOT_INITIALIZED();
if(!pAvailable){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pAvailable = true;
return 0;
}
int SLAudioDevice::InitMicrophone()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::InitMicrophone()");
CHECK_TRUE(m_bInitialized, "Device not initialized");
if(m_bMicrophoneInitialized){
return 0;
}
m_bMicrophoneInitialized = true;
return 0;
}
int SLAudioDevice::SetMicrophoneVolume(int nMicrophoneVolume)
{
CHECK_MICROPHONE_INITIALIZED();
AUDIO_OPENSLES_DEBUG_INFO("SetMicrophoneVolume(%d)", nMicrophoneVolume);
#if AUDIO_OPENSLES_UNDER_ANDROID
if (m_slMicVolume == NULL) {
SLresult slResult;
if ((slResult = (*m_slEngineObject)->GetInterface(m_slEngineObject, SL_IID_DEVICEVOLUME, (void*) &m_slMicVolume)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get 'SL_IID_DEVICEVOLUME' interface with error code = %d", slResult);
return -1;
}
}
if (m_slMicVolume != NULL) {
SLresult slResult;
int vol(0);
vol = ((nMicrophoneVolume * (m_nMaxSpeakerVolume - m_nMinSpeakerVolume) + (int) (255 / 2)) / (255)) + m_nMinSpeakerVolume;
if ((slResult = (*m_slMicVolume)->SetVolume(m_slMicVolume, m_nMicDeviceId, vol)) != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("SetVolume() failed with error code = %d", slResult);
return -1;
}
}
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
return 0;
}
int SLAudioDevice::SetStereoRecording(bool bEnabled)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_RECORDING_NOT_INITIALIZED();
AUDIO_OPENSLES_DEBUG_INFO("SetStereoRecording(%s)", bEnabled ? "True" : "False");
m_bStereoRecording = bEnabled;
return 0;
}
int SLAudioDevice::SetRecordingSampleRate(int nRecordingSampleRate)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_RECORDING_NOT_INITIALIZED();
AUDIO_OPENSLES_DEBUG_INFO("SetRecordingSampleRate(%d)", nRecordingSampleRate);
switch(nRecordingSampleRate){
case 8000: case 11025: case 16000: case 22050: case 24000: case 32000: case 44100: case 64000: case 88200: case 96000: case 192000:
{
m_nRecordingSampleRate = nRecordingSampleRate;
return 0;
}
default:
{
AUDIO_OPENSLES_DEBUG_ERROR("%d not valid sampling rate", nRecordingSampleRate);
return -1;
}
}
}
int SLAudioDevice::InitRecording()
{
CHECK_TRUE(m_bInitialized, "Not initialized");
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::InitRecording()");
if (m_bRecording) {
AUDIO_OPENSLES_DEBUG_ERROR("Recording already started");
return -1;
}
if (m_bRecordingInitialized) {
return 0;
}
// Initialize the microphone
if (InitMicrophone() == -1) {
AUDIO_OPENSLES_DEBUG_ERROR("InitMicrophone() failed");
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if (m_slEngineObject == NULL || m_slEngine == NULL) {
AUDIO_OPENSLES_DEBUG_ERROR("Recording object is NULL");
return -1;
}
SLresult slResult;
SLDataSource audioSource;
SLDataLocator_IODevice micLocator;
SLDataSink audioSink;
SLDataFormat_PCM pcm;
SLDataLocator_AndroidSimpleBufferQueue simpleBufferQueue;
// Setup the data source structure
micLocator.locatorType = SL_DATALOCATOR_IODEVICE;
micLocator.deviceType = SL_IODEVICE_AUDIOINPUT;
micLocator.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT; //micDeviceID;
micLocator.device = NULL;
audioSource.pLocator = (void *) &micLocator;
audioSource.pFormat = NULL;
/* Setup the data source structure for the buffer queue */
simpleBufferQueue.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
simpleBufferQueue.numBuffers = N_REC_QUEUE_BUFFERS;
/* Setup the format of the content in the buffer queue */
pcm.formatType = SL_DATAFORMAT_PCM;
pcm.numChannels = 1;
// _samplingRateIn is initialized in initSampleRate()
pcm.samplesPerSec = SL_SAMPLING_RATE(m_nRecordingSampleRate);
pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
pcm.containerSize = 16;
pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
audioSink.pFormat = (void *) &pcm;
audioSink.pLocator = (void *) &simpleBufferQueue;
const SLInterfaceID id[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
slResult = (*m_slEngine)->CreateAudioRecorder(m_slEngine, &m_slRecorder, &audioSource, &audioSink, 2, id, req);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to create Recorder with error code = %d", slResult);
return -1;
}
// Set stream type
SLAndroidConfigurationItf slRecorderConfig;
SLint32 slStreamType = SL_ANDROID_RECORDING_PRESET_GENERIC;
slResult = (*m_slRecorder)->GetInterface(m_slRecorder, SL_IID_ANDROIDCONFIGURATION, &slRecorderConfig);
if(slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("GetInterface(SL_IID_ANDROIDCONFIGURATION) failed with error code = %d", slResult);
return -1;
}
AUDIO_OPENSLES_DEBUG_INFO("Recording stream type = %d", slStreamType);
slResult = (*slRecorderConfig)->SetConfiguration(slRecorderConfig, SL_ANDROID_KEY_RECORDING_PRESET, &slStreamType, sizeof(SLint32));
if(slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("SetConfiguration(SL_ANDROID_KEY_RECORDING_PRESET) failed with error code = %d", slResult);
return -1;
}
// Realizing the recorder in synchronous mode.
slResult = (*m_slRecorder)->Realize(m_slRecorder, SL_BOOLEAN_FALSE);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to realize Recorder with error code = %d", slResult);
return -1;
}
// Get the RECORD interface - it is an implicit interface
slResult = (*m_slRecorder)->GetInterface(m_slRecorder, SL_IID_RECORD, (void*) &m_slRecorderRecord);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get Recorder interface with error code = %d", slResult);
return -1;
}
// Get the simpleBufferQueue interface
slResult = (*m_slRecorder)->GetInterface(m_slRecorder, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void*) &m_slRecorderSimpleBufferQueue);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to get Recorder Simple Buffer Queue with error code = %d", slResult);
return -1;
}
// Setup to receive buffer queue event callbacks
slResult = (*m_slRecorderSimpleBufferQueue)->RegisterCallback(m_slRecorderSimpleBufferQueue, RecorderSimpleBufferQueueCallback, this);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to register Recorder Callback with error code = %d", slResult);
return -1;
}
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
AUDIO_OPENSLES_DEBUG_INFO("Recording initialized");
m_bRecordingInitialized = true;
return 0;
}
int SLAudioDevice::StereoRecording(bool *pEnabled)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_RECORDING_INITIALIZED();
if(!pEnabled){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pEnabled = m_bStereoRecording;
return 0;
}
int SLAudioDevice::RecordingSampleRate(int *pRecordingSampleRate)
{
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_RECORDING_INITIALIZED();
if(!pRecordingSampleRate){
AUDIO_OPENSLES_DEBUG_ERROR("Invalid parameter");
return -1;
}
*pRecordingSampleRate = m_nRecordingSampleRate;
return 0;
}
int SLAudioDevice::StartRecording()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::StartRecording()");
CHECK_TRUE(m_bInitialized, "Not initialized");
CHECK_RECORDING_INITIALIZED();
if (m_bRecording) {
return 0;
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if (m_slRecorderRecord == NULL) {
AUDIO_OPENSLES_DEBUG_ERROR("RecordITF is NULL");
return -1;
}
if (m_slRecorderSimpleBufferQueue == NULL) {
AUDIO_OPENSLES_DEBUG_ERROR("Recorder Simple Buffer Queue is NULL");
return -1;
}
// Reset recording buffer
memset(_recQueueBuffer, 0, sizeof(_recQueueBuffer)); // empty the queue
_recQueueSeq = 0;
memset(_recBuffer, 0, sizeof(_recBuffer));
memset(_recLength, 0, sizeof(_recLength));
memset(_recSeqNumber, 0, sizeof(_recSeqNumber));
// Enqueue N_REC_QUEUE_BUFFERS -1 zero buffers to get the ball rolling
// find out how it behaves when the sample rate is 44100
SLresult slResult;
int nSample10ms = m_nRecordingSampleRate / 100;
for (int i = 0; i < (N_REC_QUEUE_BUFFERS - 1); i++) {
// We assign 10ms buffer to each queue, size given in bytes.
slResult = (*m_slRecorderSimpleBufferQueue)->Enqueue(m_slRecorderSimpleBufferQueue, (void*) _recQueueBuffer[_recQueueSeq], (nSample10ms << BYTES_PER_SAMPLE_LOG2));
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to Enqueue Empty Buffer to recorder with error code = %d", slResult);
return -1;
}
_recQueueSeq++;
}
// Record the audio
m_bRecording = true;
slResult = (*m_slRecorderRecord)->SetRecordState(m_slRecorderRecord, SL_RECORDSTATE_RECORDING);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to start recording with error code = %d", slResult);
m_bRecording = false;
return -1;
}
#else
m_bRecording = true;
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
AUDIO_OPENSLES_DEBUG_INFO("Recording started - rate = %d", m_nRecordingSampleRate);
return 0;
}
bool SLAudioDevice::Recording()
{
return m_bRecording;
}
int SLAudioDevice::StopRecording()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::StopRecording()");
if (!m_bRecording) {
return 0;
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if ((m_slRecorderRecord != NULL) && (m_slRecorder != NULL)) {
SLresult slResult = (*m_slRecorderRecord)->SetRecordState(m_slRecorderRecord, SL_RECORDSTATE_STOPPED);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to stop recording with error code = %d", slResult);
return -1;
}
slResult = (*m_slRecorderSimpleBufferQueue)->Clear(m_slRecorderSimpleBufferQueue);
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Failed to clear recorder buffer queue with error code = %d", slResult);
return -1;
}
// Destroy the recorder object
(*m_slRecorder)->Destroy(m_slRecorder);
m_slRecorder = NULL;
m_slRecorderRecord = NULL;
m_slRecorderRecord = NULL;
}
#endif
AUDIO_OPENSLES_DEBUG_INFO("Recording stopped");
m_bRecording = false;
m_bRecordingInitialized = false;
return 0;
}
int SLAudioDevice::Terminate()
{
if (!m_bInitialized) {
return 0;
}
if(Recording()){
StopRecording();
}
if(Playing()){
StopPlayout();
}
#if AUDIO_OPENSLES_UNDER_ANDROID
if(m_slPlayer){
(*m_slPlayer)->Destroy(m_slPlayer);
m_slPlayer = NULL;
m_slPlayerPlay = NULL;
m_slPlayerSimpleBufferQueue = NULL;
}
if(m_slRecorder){
(*m_slRecorder)->Destroy(m_slRecorder);
m_slRecorder = NULL;
m_slRecorderRecord = NULL;
m_slRecorderSimpleBufferQueue = NULL;
m_slAudioIODeviceCapabilities = NULL;
}
if(m_slOutputMixObject){
(*m_slOutputMixObject)->Destroy(m_slOutputMixObject);
m_slOutputMixObject = NULL;
}
if (m_slEngineObject) {
(*m_slEngineObject)->Destroy(m_slEngineObject);
m_slEngineObject = NULL;
m_slEngine = NULL;
}
#endif
m_bSpeakerInitialized = false;
m_bPlayoutInitialized = false;
m_bRecordingInitialized = false;
m_bInitialized = false;
return 0;
}
int SLAudioDevice::PlayoutApplyNewConfig()
{
AUDIO_OPENSLES_DEBUG_INFO("SLAudioDevice::PlayoutApplyNewConfig()");
#if AUDIO_OPENSLES_UNDER_ANDROID
if(m_slPlayer){
SLresult slResult;
int ret;
bool wasPlaying = Playing();
if(wasPlaying){
if ((ret = StopPlayout())){
AUDIO_OPENSLES_DEBUG_ERROR("Failed to stop playout for reconf");
return ret;
}
if((ret = InitPlayout())){
AUDIO_OPENSLES_DEBUG_ERROR("Failed to init() playout after reconf");
return ret;
}
}
if(wasPlaying){
if((ret = StartPlayout())){
AUDIO_OPENSLES_DEBUG_ERROR("Failed to start() playout after reconf");
return ret;
}
}
}
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */
return 0;
}
uint32_t SLAudioDevice::PullPlayoutData(void* pAudioSamples, const uint32_t nSamples)
{
if(!pAudioSamples || !nSamples){
AUDIO_OPENSLES_DEBUG_ERROR("PullPlayoutData() - Invalid parameter");
return 0;
}
if(!m_pCallback){
memset(pAudioSamples, 0, (nSamples << BYTES_PER_SAMPLE_LOG2));
return nSamples;
}
uint32_t nSamplesOut = 0;
const_cast<SLAudioDeviceCallback*>(m_pCallback)->NeedMorePlayData(nSamples,
BYTES_PER_SAMPLE,
m_bStereoPlayout ? 2 : 1,
m_nPlayoutSampleRate,
pAudioSamples,
nSamplesOut);
return nSamplesOut;
}
void SLAudioDevice::PushRecordingData(void* pAudioSamples, const uint32_t nSamples)
{
if(!pAudioSamples || !nSamples){
AUDIO_OPENSLES_DEBUG_ERROR("PushRecordingData() - Invalid parameter");
return;
}
if(m_pCallback){
const_cast<SLAudioDeviceCallback*>(m_pCallback)->RecordedDataIsAvailable(pAudioSamples,
nSamples,
BYTES_PER_SAMPLE,
m_bStereoRecording ? 2 : 1,
m_nRecordingSampleRate);
}
}
#if AUDIO_OPENSLES_UNDER_ANDROID
void SLAudioDevice::PlayerSimpleBufferQueueCallback(SLAndroidSimpleBufferQueueItf queueItf, void *pContext)
{
SLAudioDevice* This = static_cast<SLAudioDevice*> (pContext);
// AUDIO_OPENSLES_DEBUG_INFO("PlayerSimpleBufferQueueCallback(playing=%s, _playQueueSeq=%d)", (This->m_bPlaying ? "true" : "false"), This->_playQueueSeq);
if (This->m_bPlaying && (This->_playQueueSeq < N_PLAY_QUEUE_BUFFERS)) {
unsigned int noSamp10ms = This->m_nPlayoutSampleRate / 100;
uint8_t playBuffer[noSamp10ms << BYTES_PER_SAMPLE_LOG2];
uint32_t noSamplesOut = This->PullPlayoutData(playBuffer, noSamp10ms);
if (noSamp10ms != noSamplesOut) {
if(noSamplesOut){ // (noSamplesOut==0) -> jitter buffer cannot provide data
AUDIO_OPENSLES_DEBUG_ERROR("noSamp10ms (%u) != noSamplesOut (%d)", noSamp10ms, noSamplesOut);
}
noSamplesOut = noSamp10ms;
memset(This->_playQueueBuffer[This->_playQueueSeq], 0, (noSamplesOut << BYTES_PER_SAMPLE_LOG2));
}
else{
memcpy(This->_playQueueBuffer[This->_playQueueSeq], playBuffer, (noSamplesOut << BYTES_PER_SAMPLE_LOG2));
}
SLresult slResult = (*This->m_slPlayerSimpleBufferQueue)->Enqueue(This->m_slPlayerSimpleBufferQueue, This->_playQueueBuffer[This->_playQueueSeq], (noSamplesOut << BYTES_PER_SAMPLE_LOG2));
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_ERROR("Player simpler buffer queue Enqueue failed, noSamplesOut=%d, ret=%d", noSamplesOut, slResult);
return;
}
// update the play buffer sequency
This->_playQueueSeq = (This->_playQueueSeq + 1) % N_PLAY_QUEUE_BUFFERS;
}
}
void SLAudioDevice::RecorderSimpleBufferQueueCallback(SLAndroidSimpleBufferQueueItf queueItf, void *pContext)
{
// AUDIO_OPENSLES_DEBUG_INFO("RecorderSimpleBufferQueueCallback()");
SLAudioDevice* This = static_cast<SLAudioDevice*> (pContext);
if (This->m_bRecording) {
const unsigned int noSamp10ms = This->m_nRecordingSampleRate / 100;
#if 1 // not using async thread
// push data
This->PushRecordingData(This->_recQueueBuffer[0], noSamp10ms);
// enqueue new buffer
SLresult slResult = (*This->m_slRecorderSimpleBufferQueue)->Enqueue(
This->m_slRecorderSimpleBufferQueue,
(void*) This->_recQueueBuffer[0],
(noSamp10ms << BYTES_PER_SAMPLE_LOG2));
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_WARN("Failed to enqueue recording buffer with error code = %d", slResult);
return;
}
#else
unsigned int dataPos = 0;
uint16_t bufPos = 0;
int16_t insertPos = -1;
unsigned int nCopy = 0; // Number of samples to copy
while (dataPos < noSamp10ms)
{
// Loop over all recording buffers or until we find the partially
// full buffer
// First choice is to insert into partially full buffer,
// second choice is to insert into empty buffer
bufPos = 0;
insertPos = -1;
nCopy = 0;
while (bufPos < N_REC_BUFFERS)
{
if ((This->_recLength[bufPos] > 0) && (This->_recLength[bufPos] < noSamp10ms))
{
// Found the partially full buffer
insertPos = static_cast<int16_t> (bufPos);
bufPos = N_REC_BUFFERS; // Don't need to search more
}
else if ((-1 == insertPos) && (0 == This->_recLength[bufPos]))
{
// Found an empty buffer
insertPos = static_cast<int16_t> (bufPos);
}
++bufPos;
}
if (insertPos > -1)
{
// We found a non-full buffer, copy data from the buffer queue
// o recBuffer
unsigned int dataToCopy = noSamp10ms - dataPos;
unsigned int currentRecLen = _recLength[insertPos];
unsigned int roomInBuffer = noSamp10ms - currentRecLen;
nCopy = (dataToCopy < roomInBuffer ? dataToCopy : roomInBuffer);
memcpy(&This->_recBuffer[insertPos][currentRecLen], &This->_recQueueBuffer[This->_recQueueSeq][dataPos], nCopy * sizeof(short));
if (0 == currentRecLen)
{
_recSeqNumber[insertPos] = This->_recCurrentSeq;
++_recCurrentSeq;
}
This->_recBufferTotalSize += nCopy;
// Has to be done last to avoid interrupt problems
// between threads
This->_recLength[insertPos] += nCopy;
dataPos += nCopy;
}
else
{
// Didn't find a non-full buffer
AUDIO_OPENSLES_DEBUG_WARN("Could not insert into recording buffer");
dataPos = noSamp10ms; // Don't try to insert more
}
}
// clean the queue buffer
// Start with empty buffer
memset(This->_recQueueBuffer[This->_recQueueSeq], 0, (REC_BUF_SIZE_IN_SAMPLES << BYTES_PER_SAMPLE_LOG2));
// write the empty buffer to the queue
SLresult slResult = (*This->m_slRecorderSimpleBufferQueue)->Enqueue(
This->m_slRecorderSimpleBufferQueue,
(void*) This->_recQueueBuffer[This->_recQueueSeq],
(noSamp10ms << BYTES_PER_SAMPLE_LOG2));
if (slResult != SL_RESULT_SUCCESS) {
AUDIO_OPENSLES_DEBUG_WARN("Failed to enqueue recording buffer with error code = %d", slResult);
return;
}
// update the rec queue seq
This->_recQueueSeq = (This->_recQueueSeq + 1) % N_REC_QUEUE_BUFFERS;
// alert thread
// TODO
#endif
}
}
#endif /* AUDIO_OPENSLES_UNDER_ANDROID */ |