doubango/thirdparties/common/include/libyuv/planar_functions.h
c732d49e
 /*
  *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
  *
  *  Use of this source code is governed by a BSD-style license
  *  that can be found in the LICENSE file in the root of the source
  *  tree. An additional intellectual property rights grant can be found
  *  in the file PATENTS.  All contributing project authors may
  *  be found in the AUTHORS file in the root of the source tree.
  */
 
 #ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_  // NOLINT
 #define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
 
 #include "libyuv/basic_types.h"
 
 // TODO(fbarchard): Remove the following headers includes
 #include "libyuv/convert.h"
 #include "libyuv/convert_argb.h"
 
 #ifdef __cplusplus
 namespace libyuv {
 extern "C" {
 #endif
 
 void SetPlane(uint8* dst_y, int dst_stride_y,
               int width, int height,
               uint32 value);
 
 // Copy a plane of data (I420 to I400).
 void CopyPlane(const uint8* src_y, int src_stride_y,
                uint8* dst_y, int dst_stride_y,
                int width, int height);
 
 // Convert I420 to I400.  (calls CopyPlane ignoring u/v)
 int I420ToI400(const uint8* src_y, int src_stride_y,
                uint8* dst_y, int dst_stride_y,
                uint8* dst_u, int dst_stride_u,
                uint8* dst_v, int dst_stride_v,
                int width, int height);
 
 // I420 mirror.
 int I420Mirror(const uint8* src_y, int src_stride_y,
                const uint8* src_u, int src_stride_u,
                const uint8* src_v, int src_stride_v,
                uint8* dst_y, int dst_stride_y,
                uint8* dst_u, int dst_stride_u,
                uint8* dst_v, int dst_stride_v,
                int width, int height);
 
 // ARGB mirror.
 int ARGBMirror(const uint8* src_argb, int src_stride_argb,
                uint8* dst_argb, int dst_stride_argb,
                int width, int height);
 
 // Convert NV12 to RGB565.
 int NV12ToRGB565(const uint8* src_y, int src_stride_y,
                  const uint8* src_uv, int src_stride_uv,
                  uint8* dst_rgb565, int dst_stride_rgb565,
                  int width, int height);
 
 // Convert NV21 to RGB565.
 int NV21ToRGB565(const uint8* src_y, int src_stride_y,
                  const uint8* src_uv, int src_stride_uv,
                  uint8* dst_rgb565, int dst_stride_rgb565,
                  int width, int height);
 
 // Aliases.
 #define ARGBToBGRA BGRAToARGB
 #define ARGBToABGR ABGRToARGB
 
 // Convert ARGB To RGB24.
 int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
                 uint8* dst_rgb24, int dst_stride_rgb24,
                 int width, int height);
 
 // Convert ARGB To RAW.
 int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
               uint8* dst_rgb, int dst_stride_rgb,
               int width, int height);
 
 // Convert ARGB To RGB565.
 int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
                  uint8* dst_rgb565, int dst_stride_rgb565,
                  int width, int height);
 
 // Convert ARGB To ARGB1555.
 int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
                    uint8* dst_argb1555, int dst_stride_argb1555,
                    int width, int height);
 
 // Convert ARGB To ARGB4444.
 int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
                    uint8* dst_argb4444, int dst_stride_argb4444,
                    int width, int height);
 
 // Convert ARGB to I400.
 int ARGBToI400(const uint8* src_argb, int src_stride_argb,
                uint8* dst_y, int dst_stride_y,
                int width, int height);
 
 // ARGB little endian (bgra in memory) to I422
 int ARGBToI422(const uint8* src_frame, int src_stride_frame,
                uint8* dst_y, int dst_stride_y,
                uint8* dst_u, int dst_stride_u,
                uint8* dst_v, int dst_stride_v,
                int width, int height);
 
 // Draw a rectangle into I420.
 int I420Rect(uint8* dst_y, int dst_stride_y,
              uint8* dst_u, int dst_stride_u,
              uint8* dst_v, int dst_stride_v,
              int x, int y, int width, int height,
              int value_y, int value_u, int value_v);
 
 // Draw a rectangle into ARGB.
 int ARGBRect(uint8* dst_argb, int dst_stride_argb,
              int x, int y, int width, int height, uint32 value);
 
 // Convert ARGB to gray scale ARGB.
 int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
                uint8* dst_argb, int dst_stride_argb,
                int width, int height);
 
 // Make a rectangle of ARGB gray scale.
 int ARGBGray(uint8* dst_argb, int dst_stride_argb,
              int x, int y, int width, int height);
 
 // Make a rectangle of ARGB Sepia tone.
 int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
               int x, int y, int width, int height);
 
 // Apply a matrix rotation to each ARGB pixel.
 // matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
 // The first 4 coefficients apply to B, G, R, A and produce B of the output.
 // The next 4 coefficients apply to B, G, R, A and produce G of the output.
 // The last 4 coefficients apply to B, G, R, A and produce R of the output.
 int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
                     const int8* matrix_argb,
                     int x, int y, int width, int height);
 
 // Apply a color table each ARGB pixel.
 // Table contains 256 ARGB values.
 int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
                    const uint8* table_argb,
                    int x, int y, int width, int height);
 
 // Quantize a rectangle of ARGB.  Alpha unaffected.
 // scale is a 16 bit fractional fixed point scaler between 0 and 65535.
 // interval_size should be a value between 1 and 255.
 // interval_offset should be a value between 0 and 255.
 int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
                  int scale, int interval_size, int interval_offset,
                  int x, int y, int width, int height);
 
 // Copy ARGB to ARGB.
 int ARGBCopy(const uint8* src_argb, int src_stride_argb,
              uint8* dst_argb, int dst_stride_argb,
              int width, int height);
 
 typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
                              uint8* dst_argb, int width);
 
 // Get function to Alpha Blend ARGB pixels and store to destination.
 ARGBBlendRow GetARGBBlend();
 
 // Alpha Blend ARGB images and store to destination.
 int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
               const uint8* src_argb1, int src_stride_argb1,
               uint8* dst_argb, int dst_stride_argb,
               int width, int height);
 
 // Convert I422 to YUY2.
 int I422ToYUY2(const uint8* src_y, int src_stride_y,
                const uint8* src_u, int src_stride_u,
                const uint8* src_v, int src_stride_v,
                uint8* dst_frame, int dst_stride_frame,
                int width, int height);
 
 // Convert I422 to UYVY.
 int I422ToUYVY(const uint8* src_y, int src_stride_y,
                const uint8* src_u, int src_stride_u,
                const uint8* src_v, int src_stride_v,
                uint8* dst_frame, int dst_stride_frame,
                int width, int height);
 
 // Convert unattentuated ARGB to preattenuated ARGB.
 int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
                   uint8* dst_argb, int dst_stride_argb,
                   int width, int height);
 
 // Convert preattentuated ARGB to unattenuated ARGB.
 int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
                     uint8* dst_argb, int dst_stride_argb,
                     int width, int height);
 
 // Convert MJPG to ARGB.
 int MJPGToARGB(const uint8* sample, size_t sample_size,
                uint8* argb, int argb_stride,
                int w, int h, int dw, int dh);
 
 // Computes table of cumulative sum for image where the value is the sum
 // of all values above and to the left of the entry.  Used by ARGBBlur.
 int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
                              int32* dst_cumsum, int dst_stride32_cumsum,
                              int width, int height);
 
 // Blur ARGB image.
 // Caller should allocate dst_cumsum table of width * height * 16 bytes aligned
 // to 16 byte boundary.
 int ARGBBlur(const uint8* src_argb, int src_stride_argb,
              uint8* dst_argb, int dst_stride_argb,
              int32* dst_cumsum, int dst_stride32_cumsum,
              int width, int height, int radius);
 
 // Multiply ARGB image by ARGB value.
 int ARGBShade(const uint8* src_argb, int src_stride_argb,
               uint8* dst_argb, int dst_stride_argb,
               int width, int height, uint32 value);
 
 // Interpolate between two ARGB images using specified amount of interpolation
 // (0 to 255) and store to destination.
 // 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0
 // and 255 means 1% src_argb0 and 99% src_argb1.
 // Internally uses ARGBScale bilinear filtering.
 // Caveat: This function will write up to 16 bytes beyond the end of dst_argb.
 int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
                     const uint8* src_argb1, int src_stride_argb1,
                     uint8* dst_argb, int dst_stride_argb,
                     int width, int height, int interpolation);
 
 #if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
     defined(TARGET_IPHONE_SIMULATOR)
 #define YUV_DISABLE_ASM
 #endif
 // Row functions for copying a pixels from a source with a slope to a row
 // of destination.  Useful for scaling, rotation, mirror, texture mapping.
 void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
                      uint8* dst_argb, const float* uv_dudv, int width);
 // The following are available on all x86 platforms:
 #if !defined(YUV_DISABLE_ASM) && \
     (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
 void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
                         uint8* dst_argb, const float* uv_dudv, int width);
 #define HAS_ARGBAFFINEROW_SSE2
 #endif
 
 #ifdef __cplusplus
 }  // extern "C"
 }  // namespace libyuv
 #endif
 
 #endif  // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_  NOLINT